2012

Beer Pong Flash Game

Interactive LED Beer Pong Table 8. Steps with PicturesI have created a few basic functions to be used with the LED grid. Before we start making any animations, I will walk you through these functions so that you have a better understanding in regards to how they work. Each basic function will only modify the LED data, it wont actually write it to the grid. A variety of free games including shooting, puzzle, sports, racing, strategy, animal, arcade, physics, adventure, and fighting. Monitoringstring 81f1107463d5e188739a27bccd18dab9monitoringstring e515715cc11bfd2d7009dd73cfdbe162monitoringstring 630c2418a1cab4c8f99991b8657516a3. Flash Games, play arcade flash games, action flash games, sports flash games, puzzle games, flash games. If youre looking for free online games, dress up games, naughty online games, or fashion games, youve come to the right place Addicting Games is the largest source. When you want to write the modified data to grid, you need to call a grid update HT1. UPDATE 1. void LEDPixelUINT8 px, UINT8 py, UINT8 stateThis function takes an x,y coordinate and modifies the bit that the pixel represents. If state is equal to 1, the bit that the pixel represents will be set to a 1, if state is equal to 0, the bit will be cleared to 0. Back in step 4. 5 in example 2, we had to modify the LED data to turn on Pixel1. If we were to use this function to turn on the LED at 1. LEDPixel1. 1,7,ON HT1. UPDATE 1 The reason that I dont update the pixel in the LEDPixelx,ystate function itself is because we may want to modify multiple pixels and have them all update at the same time. Such as this LEDPixel1. ON LEDPixel1. ON LEDPixel1. ON LEDPixel1. ON LEDPixel1. ON LEDPixel1. Beer Pong Flash GamesON HT1. UPDATE 1 Even though we have called LEDPixelx,y,state six different times, the modified LED data will all be updated at the same time when the next timer. In case you were wondering, those pixels make up an L shape on the grid. Game Caesar 3 Gratis. DrawCircleUINT8 px, UINT8 py, UINT8 radiusThis function will modify the LED data and create a circle around the center point of px,py. The 3rd parameter will set the radius of the circle. Photo 2 shows an example for the following code DrawCircle1. HT1. 63. 2UPDATE 1 void DrawRectUINT8 px, UINT8 py, UINT8 sx, UINT8 syThis function is used to draw a rectangle starting at point px,py. The size of the rectangle is specified in pixels by sx and sy. Beer Pong Flash Game' title='Beer Pong Flash Game' />Photo 3 shows an example of how the rectangle is drawn a square can also be created with this function. DrawRect5,2,8,6 HT1. UPDATE 1 void FillGridvoidThis function will set every bit in the LED data array to 1. Beer Pong Flash Game' title='Beer Pong Flash Game' />If the grid is updated after calling this then all of the LED pixels will turn on. FillGrid HT1. UPDATE 1 void ClearGridvoidThis function will clear every bit in the LED data array to 0. If the grid is updated after calling this then all of the LED pixels will turn off. This function is useful when we want to draw a new frame on the LED grid, we can reset all of the old LEDdatax bits and start modifying the data knowing that each bit has been reset to 0 OFF. Win-at-Beer-Pong-Step-1-Version-3.jpg/aid261388-v4-728px-Win-at-Beer-Pong-Step-1-Version-3.jpg' alt='Beer Pong Flash Game' title='Beer Pong Flash Game' />ClearGrid Clear out old dataWrite in new data here. HT1. 63. 2UPDATE 1 void DrawBorderUINT8 widthThis function will draw a border around the perimeter of the LED grid. The width of the border is set by the value passed into width. The maximum value for a border is 6 pixels 6 pixels 2 sides 1. COLs and the minimum value is 1 obviously. The example below is demonstrated in photo 4. Sonic Advance 3 Gba Rom Free Download. DrawBorder2 HT1. UPDATE 1 void InvertGridvoidThis function will simply invert each of the LED data bits. If you run this function right before you set HT1. UPDATE equal to 1, it will display the exact opposite of what it was going to display before running this function. LEDs that were on will be off and the LEDs that were off will be on. Other code setting LED bits here. InvertGrid HT1. Try to be first who will hit all the cups of opponent, and make them drunk. The best Ping pong games, Free Ping pong games in Dailygames. Flash Ping Pong, Power Pong, Ping Pong Championship, Onsen Pingpong, Dragon Ball Z Table Tennis. Try to beat the frat boy at his own game. Naked Beer Pong On College Campus brought to you by xxxbunker. Watch free porn at xxxbunker. Watch funny videos and video clips at Break. Our editors find the best funny videos, clips and pictures for you to watch right now. Break. com. UPDATE 1 void HT1. SetPWMUINT8 valueThis function is in the HT1. C driver files and it can set the LED grid to 1. Photo 5 shows the duty cycles for each brightness and photo 6 shows the duty cycles of each brightness in a graph form. This function does NOT need a grid update after it is called as it writes directly into the HT1. C drivers and adjusts the brightness through PWM. If we wanted to set the LED grid to dim down to a 1. HT1. 63. 2SetPWM9 Thats the majority of the basic functions. Now that you know how to control the LED grid we can combine these functions together and use time delays to make some really cool effects.